The anatomy of a airy clock.
Wile doing the composition of the clock i shown yesterday and some fixing to the handles so they are more different i realized it might be interesting to share a bit of all the wells and turns it has. So we start out with making a base a canvas that has some effects and a contrast drop shadow, the dorpshadow has to be then exported into png in a big size and then re imported and rescaled... then we made a copy of the shadow bit.... nex t we create a fully opaque bg because we cant create a cliping area in plasma and I dont want to see the plasmoid andles under all of the clock. Next we create the pointers and the shadows for each one, we need to do the same as we did for the dropshadow in the clock shadows.... the pointers need to be 100% opaque so we get good contrast betwin the shadow and the pointers, we cant clip the shadows couse they have a difrent rotation point.... next we make a copye of the details of the clok to overlay on top of the pointers so we get a transparency look.